Castle Roland

The Wizard

by DJ Thomas

In Progress

Wizard Gifts

Published: 10 Aug 15

The Wizard Heart

Dj Thomas

Wizard Gifts

Mistake Repair - the ability to repair a damaging physical mistake

Time manipulation - the ability to slow time, causes serious drain on the wizard

Memory Cleansing - the ability to clean a persons memory, or remove memories

Premonitions - the ability to get feelings about the future and feeling about what others are cap

Memory Manipulation - the ability to manipulate a subjects memory or create new ones without ones knowledge

Area Scanning - the ability to scan the surrounding area to know who is in the area

Empathic - the ability to feel anothers emotions, the ability to feel what others are thinking

Energy Balls - the ability to form energy balls to use as weapons

Truth - the ability to tell is someone is telling the truth or lying

Force Truth - the ability to force the truth out of others, makes it impossible to lie to the person who has this gift.

Insight Hiding - the ability to hide from others in plain sight

Compulsion - the ability to compel someone to do ones bidding

Voice Throw - the ability to send your voice out to others, even in other rooms

Animal Communication - the ability to communicate with animals, normally the ability to talk with small mammals, but some have been known to talk to bears, large cats, or snakes

Chameleon - the ability to change ones appearance for short times, this could become harmful as it drains the Wizard

Speed - the ability to double ones speed

Freeze Feet - the ability to freeze someone where they stand, only freezes the persons ability to move their legs

Machinery - the ability to control machinery

Telepathy - the ability to communicate without speaking, normally both persons have to have the ability

Fear Projection - the ability to use someones deepest fear against them, this gift is normally used as a defense, some dark wizards use it as a form of torture

Geolog - The gift to control rocks and gems

Pyro - the ability to control fire

Hydro - the ability to control water

Weather Bug - the ability to control the weather, only for a very short time, and completely drains the Wizard

Self Armor - the ability change your skin to an armor

Hydro Breath - the ability to breath underwater

Minor Healing - the ability to heal minor injuries

Projection - the ability to project a copy of yourself to fool others

Levitation - the ability to make an object float without touching, this gift is rare

Problem Solving - the ability to look at others problems and find a solution almost immediately

Wizard Heart Abilities

Aura Sight - gives the ability to see the aura around a Wizard, the different color given off is the Class ranking of the Wizard, a Wizard Heart ability

Green - Class VI
Yellow - Class V
Orange - Class IV
Blue - Class III
Red - Class II

Potential Sight - give the ability to see a Wizards potential, helpful in selection a Wizard for a position, a Wizard Heart ability

Out Sight - gives the ability to see though anothers eyes, not just humans, a Wizard Heart ability

Breath - the ability to control someones breathing, a Wizard Heart ability

Heart - the ability to control someones heart rate, a Wizard Heart ability

Armor - the ability to put up armor around something or a person, a Wizard Heart ability

Healing - the ability to heal major injuries, a Wizard Heart Ability

Gift Strip- the ability to strip a Wizard of his or her Gifts, a Wizard Heart ability

Mark - the ability to mark a person as Protected by the Wizard King, a Wizard Heart ability

Heart Intent - the ability to see the intent in some ones heart, good or bad, a Wizard Heart ability

Time Change - the ability to travel back in time to Natilitiuamacs to speak with past Wizard Kings, a Wizard Heart ability